
For a basic guide on understanding how to use experience points, click here to read the guide Introduction to Profession Expertise.
At a glance:
What is the Expertise System?
The overall goal of the system is to offer new and exciting choices for players to make about the development of their characters. These choices offer players the chance to further customize their character creating more diversity between characters of the same profession and give the player an additional goal when leveling.
At level 10, a player earns five Expertise points and then earns 1 point every two levels up to a maximum of forty-five points at level 90.
Once a player reaches level 10, they can activate the Expertise interface (it will appear on the Main Menu) and begin allocating their points over the two trees available to their profession.
Allocating Expertise points will do one of two things for a character. They will either modify an existing ability, such as increasing damage done, or they will unlock new abilities or series of abilities.
Drama
The Drama expertise tree is an optional combat enhancements area.
Tier | Name | Description | Points | Effect | Min Points | Min Level | | 1 | Dramatic Flair | Grants additional STR/CON/STA, removes non-aggro flag | 4 | +15 per | 1 | 10 | | 2 | Strike | Basic hand to hand special attack | 1 | Command | 4 | 10 | | 2 | Conditioned Vessel | Increases damage of hand to hand attacks | 4 | +5% per | 4 | 10 | | 2 | Thought as Action | Increases kinetic resistance | 4 | +300 per | 4 | 10 | | 2 | Folded Inward | Increases energy resistance | 4 | +300 per | 4 | 10 | | 2 | Thrill | Removes all agro of the creature towards the entertainer and applies glancing blow debuff of 10% for 6 seconds 25 second cooldown | 1 | Command | 4 | 10 | | 3 | Project Will | Powerful ranged H2H special attack (20m range) | 1 | Command | 9 | 18 | | 3 | Rising Spirit | Increases critical % for H2H attacks | 4 | +2% per | 9 | 18 | | 3 | Emotional Prescience | Increases dodge % | 4 | +2% per | 8 | 18 | | 3 | To the Hilt | Increases the glancing blow % of Thrill by 10% per point and the duration by 2 seconds per point | 2 | 10%/2s per | 9 | 18 | | 4 | Sweeping Pirouette | H2H kick attack that temporarily roots the target | 1 | Command | 13 | 26 | | 4 | Controlled Spin | Increases damage % for Sweeping Pirouette | 3 | 10% per | 13 | 26 | | 4 | Void Dance | Increases the chance all incoming attacks will be glancing blows for 10 seconds | 1 | Command | 12 | 26 | | 4 | Unhealthy Fixation | Causes the target to be enraptured by the Entertainer (root + stun) for 6 seconds | 1 | Command | 12 | 26 | | 4 | Allure | Increases the duration of Unhealthy Fixation | 4 | 1s per | 13 | 26 | | 5 | Spiral Kick | Extended Range H2H attack that does high damage and snares the target | 1 | Command | 17 | 34 | | 5 | Uprising | Increases the chance of critting with Spiral Kick | 2 | 5% per | 17 | 34 | | 5 | Annulling | Increases the damage reduction of Void Dance | 3 | 5% per | 17 | 34 | |
Artiste

The Artiste expertise tree features enhancements for inspiring performances, holographic back-up performers, and the ability to increase an entertainer's effectiveness when performing in camps.
Tier | Name | Description | Points | Effect | Min Points | Min Level | | 1 | Inspired Fitness | Increases the attribute bonus for Attribute inspiration buffs | 4 | +50% max | 1 | 10 | | 1 | Inspired Resilience | Increases resistance bonus for Resistance inspiration buffs | 4 | +50% max | 1 | 10 | | 1 | Inspired Industry | Increases the inspiration bonus for Trader inspiration buffs | 4 | +25% max | 1 | 10 | | 2 | Creativity | Adds additional base points to inspiration buffs | 4 | +12 max | 4 | 10 | | 2 | Holism | Grants the Holism buff packages, which increase healing potency | 1 | Adds buff options | 4 | 10 | | 2 | Harvest Faire | Grants the Harvest Faire buff package, which increases the number of resources collected while using harvesters | 1 | Adds buff options | 4 | 10 | | 2 | Second Chance | Grants the Second Chance buff package, which gives the recipient a chance to automatically heal when struck in combat | 1 | Adds buff options | 4 | 10 | | 2 | Go with the Flow | Grants the Go with the Flow buff package, which increases movement rate | 1 | Adds buff options | 4 | 10 | | 3 | Intense Performer | Increases duration pulse for an inspiration buff | 4 | +1min/pulse per point | 8 | 18 | | 3 | Affability | Adds bonus effectiveness to a camp performance | 4 | +5% per point | 8 | 18 | | 3 | Flush with Success | Grants the Flush with Success buff package, which increases experience earned | 1 | Adds buff options | 8 | 18 | | 3 | Inspired Reactions | Increases the chance an inspiration buff reactive will trigger | 4 | +10% max | 8 | 18 | | 4 | Lasting Impression | Increases duration cap of an inspiration buff | 4 | +30min per | 16 | 26 | | 4 | Holography | Allows a holographic image for backup dancing or band members | 1 | 1 hologram | 12 | 26 | | 4 | Inspired Warfare | Increases the effect of combat-related buff packages (Crit/Dodge, etc.) | 4 | +4% max | 16 | 26 | | 5 | Improv | Allows performances without a cantina or camp | 1 | No cantina or camp req. | 20 | 34 | | 5 | Holographic Mastery | Allows up to 2 additional holographic images | 2 | 1 or 2 holograms | 17 | 34 | | | |